target_sources(${TARGET_NAME}
	PRIVATE
		CBaseAnimating.cpp
		CBaseAnimating.h
		CBaseEntity.cpp
		CBaseEntity.h
		CBaseEntityList.cpp
		CBaseEntityList.h
		CEntityDict.cpp
		CEntityDict.h
		CEntityManager.cpp
		CEntityManager.h
		CSpriteEntity.cpp
		CSpriteEntity.h
		CStudioModelEntity.cpp
		CStudioModelEntity.h
		EHandle.cpp
		EHandle.h
		EntityConstants.h)
